Tutorial
Everything you can put on the timeline.
Buttons, hotspots, questions, images, drawings, chapters, comments, and multimedia — what each one is for, and when to reach for it.
What it covers
Interactions, step by step
The interaction set
Buttons, hotspots, images, text, drawings, chapters, and questions, with the job each one does.
Placing one on the timeline
Choosing the moment, the region of the frame, and whether the video pauses and waits.
Questions and answers
Scored, typed, spoken, and drawn responses, and how each is recorded against the viewer.
Why it matters
Most of what looks complex is three elements
Interactive video sounds like a production problem. In practice a strong experience is a handful of well-placed elements on an ordinary recording.
- Pick the right element for the job instead of defaulting to a button
- Know which interactions pause the video and which do not
- Understand what each one reports back
Next
Keep going
The walkthroughs run in order, but any one of them stands on its own.
Start building
Try it on a video you already have
Add the first interaction and see what it reports back.
